twine 2 sugarcube array

Appends one or more members to the end of the base array and returns its new length. Removes all of the members from the array that pass the test implemented by the given predicate function and returns a new array containing the removed members. Unless localized by use of the <> macro, any story or other temporary variables used within widgets are part of a story's normal variable store, so care must be taken not to accidentally either overwrite or pick up an existing value. Note: The story metadata store is not, and should not be used as, a replacement for saves. Note: Arrays have many built-in methods and other features, and SugarCube adds many more. Silently executes its contents as pure JavaScript codei.e., it performs no story or temporary variable substitution or TwineScript operator processing. Intended for social media links. Note: Widgets allow you to create macros by using the standard macros and markup that you use normally within your story. classes), Updating to any version 2.30.0 from a lesser version, Updating to any version 2.29.0 from a lesser version, Updating to any version 2.28.0 from a lesser version, Updating to any version 2.20.0 from a lesser version, Updating to any version 2.15.0 from a lesser version, Updating to any version 2.10.0 from a lesser version, Updating to any version 2.8.0 from a lesser version, Updating to any version 2.5.0 from a lesser version, Updating to any version 2.0.0 from a lesser version, embedded image passage (Twine1 & Tweego only), https://cdn.jsdelivr.net/gh/tmedwards/sugarcube-2/dist/format.js. There are three forms: a conditional-only form, a 3-part conditional form, and a range form. Evaluates the given expression and compares it to the value(s) within its <> children. See Fullscreen API for more information. SimpleAudio API. Use of this macro is only necessary when you need to localize a variable's value for use with an asynchronous macroi.e., a macro whose contents are executed at some later time, rather than when it's invoked; e.g., interactive macros, <>, <>. The debug bar (bottom right corner of the page) allows you to: watch the values of story and temporary variables, toggle the debug views, and jump to any moment/turn within the history. The config API has been renamed Config for better consistency with the other APIs. Compilers supporting automatic creation of media passages: Warning (Twine2): Unstows the UI bar, so that it is fully accessible again. See the Test Mode guide for more information. If multiple passage titles are given, returns the lowest count (which can be -1). Note: Passage end. Requirements. Global event triggered as the first step in opening the dialog when Dialog.open() is called. Local event triggered on the typing wrapper when the typing of a section starts. Attaches single-use event handlers to the track. Additionally, SugarCube's link macro accepts a passage argument, that, if included, turns any <> into something similar to Harlowe's (link-goto:) macro. Occasionally, however, macros will need the name of a variable rather than its valuee.g., data input macros like <>so that they may modify the variable. In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. Returns whether playback of the playlist has been stopped. If no conditional expression is given, it is equivalent to specifying true. They are defined via the Template API. Not everyone has Those that do not bundle SugarCube v2: Only the older Twine2.0 series. Note: Happens before the rendering of the incoming passage. Indicates whether SugarCube is running in test mode, which enables debug views. Starts playback of the selected tracks and fades them from the specified volume level to 1 (loudest) over the specified number of seconds. Note: SugarCube is available in two major versions: the current 2.x series and the legacy 1.x series. Used for pre-story-start initialization tasks, like variable initialization (happens at the beginning of story initialization). String values will still be accepted for further releases of v2, however, switching to an array is recommendede.g., the string value, This method has been deprecated and should no longer be used. Updates all sections of the UI bar that are populated by special passagese.g., StoryBanner, StoryCaption, StoryMenu, etc. The .hasData() method is generally more useful. See Localization for more information. To enable test mode from the Stories screen, click on the story's gear menu and select the Test Play menu item. This is chiefly intended for use by add-ons/libraries. Returns whether a Passage object referenced by the given title exists. Unfortunately, due to limitations in the current release of Twine1, the Build menu's Test Play menu item is not able to trigger test mode. The equivalent SugarCube code works a bit differently: SugarCube does not terminate the parsing of the calling passage, so some care is required when calling <>. Audio runners are useful for performing actions on multiple tracks at once. Returns an array of the story metadata store's key/value pairs as [key, value] arrays. Returns a save object from the given slot or null, if there was no save in the given slot. Note: Fullscreen requests must be initiated by the player, generally via click/touchi.e., the request must be made as a result of player interaction; e.g., activating a button/link/etc whose code makes the request. Iterates through all enumerable entries of the given collection. Causes any output generated within its body to be discarded, except for errors (which will be displayed). Note: This method will not detect "code" passagesi.e., script, stylesheet, and widget passages. A Twine Cheat Sheet (a start, at least) Story Formats There are three basic story formats: Harlowe Snowman SugarCube Unfortunately, not all of the formatting syntax below work with each of these formats. Note: Returns a reference to the current AudioRunner instance for chaining. Does not currently remove the track from either groups or playlists. If multiple passage titles are given, returns the lowest count. Creates a link that silently executes its contents when clicked, optionally forwarding the player to another passage. SimpleAudio API, AudioRunner API, and AudioList API. See Tweego's documentation for more information. Group IDs allow several tracks to be selected simultaneously without needing to specify each one individually. For example: If you run the above, you'll see $x is 0. You cannot obtain data about the closing dialog from the dialog itselfe.g., title or classeswhen using the :dialogclosed event, as the dialog has already closed and been reset by the time the event is fired. For example: Determines whether the output of the Wikifier is post-processed into more sane markupi.e., where appropriate, it tries to transition the plethora of
elements into

elements. Due to a flaw in the current release of Twine1/Twee (v1.4.2), if you rename the directory included in the archive (or simply copy its contents to your current SugarCube v2 install), then you must ensure that the file with the extension .py (the story format's custom Twine1 Header class file) within is named the same as the directoryi.e., the name of the directory and .py file must match. Returns whether a playlist with the given list ID exists. The History API object has been renamed to State and some of its methods have also changed. Create a save, then edit the code as follows: Running that, you'll see $x is 0 and $y is 1. Returns whether the UI bar is currently hidden. Note: represents whitespace that will be removed, represents line breaks). If it encounters an unrecoverable problem during its processing, it may throw an exception containing an error message; the message will be displayed to the player and loading of the save will be terminated. Note: Concatenates one or more members to the end of the base array and returns the result as a new array. For accessibility reasons, it's recommended that you wrap each <> and its accompanying text within a

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